Simulation / Time Managment
Made by OSG
Project for a game studio
Open your own auto shop and manage your time in order to satisfy all the customers that come by, using all the tools and help from the employees
Tiny Auto shop is a game about Gil's story on getting his father mechanic shop to the next level. The player has to manage his time in order to attend as much customers as possible every level.
This is the first game that i worked on that is about time managment and i very pleased with the end result of the game
I got to work on this project 6 months after production already began, my role on this project was to help bugfixing and introducing new mechanics to the game while also improving the game performance, and adding new features like achievements, workstations, new UI using new Unity UI's toolkit and some monetization stuff.