Supercasual / endless runner
Taken from a humble bundle
All roles done by me
Practice
3 weeks
2022
Super casual game created with the goal of being part of a challenge for myself that is all about creating a game of a genre and scale to increase my skills while i improve on my coding skills.
The game was inspired by the already know Rolly Vortex type of game, but in this case i wanted to do more than just replicate what is already a Rolly Vortex game is.
So in order to complete that i had to think ways of improving and making the already existing mechanics of the game, so it has my own touch to it and makes it more dynamic than the rest out there.
First i started working on the main core of the game, whit some twist, from what i could gather from other rolly vortex games, the rings/obstacles most of the times come out on the same pattern, and usually the game state remains the same until the end, so the modifiers that i added are the following:
Im thinking about expanding the game more, depending on how much free time i have, but for a version 1.0, i feel that i can consider it completed, even though i can still pulish it more so it has a better quality when it comes to effects and feedback to the player.